Resources

Introduction

A Resource can be used to simulate an item that is shared, such as main memory in a computer or the processing power of a CPU. In MLDesigner, resources are divided into Quantity Resources and Server Resources.

Quantity Resources

A Quantity Resource represents discrete elements which are stored in a resource pool when not in use, and are allocated to MLDesigner data structures as they move through a system.

Server Resources

A Server Resource is logically the combination of two fundamental components: a queue and a bank of one or more servers.