The items of the window menu are used to control which window within the MLDesigner workspace is the active Model Editor window.
Option |
Shortcut |
Description |
Availability requirements |
---|---|---|---|
Close |
Ctrl-F4 / Ctrl-W |
Closes the active Model Editor window. If the model opened in the active Model Editor window has been modified, you will be prompted to save your changes. |
At least one open Model Editor window. |
Close All |
|
Closes all Model Editor windows. If there are modified models open in a Model Editor window you will be prompted to save your changes. |
At least one open Model Editor window. |
Next |
Ctrl-Tab |
Switches to the next Model Editor window, that is, the next Model Editor window within MLDesigner workspace becomes the active Model Editor window. |
At least two open Model Editor windows. |
Previous |
Ctrl-Shift-Backtab |
Switches to the previously active Model Editor window, that is, the previous Model Editor window within MLDesigner workspace becomes the active Model Editor window. |
At least two open Model Editor windows. |
Cascade |
|
Switches to cascade mode, that is, all Model Editor windows have an arbitrary size and are placed at arbitrary positions inside the workspace. Each Model Editor window can overlap the other in this mode. |
At least two open Model Editor windows. |
Tile |
Ctrl-T |
Switches to tile mode, that is, the workspace is divided into equally sized parts and all Model Editor windows are visible. |
At least two open Model Editor windows. |
Full |
Ctrl-F |
Switches to the full mode, that is, all Model Editor windows are sized to fit the whole of the workspace area. Only the active Model Editor window is visible in this mode. |
At least two open Model Editor windows. |
The window menu is a dynamic menu. In addition to the static items explained above, the window menu contains references to all opened models. The active Model Editor window is indicated by a check mark.